11#include <rpg/fts/montecarlo/McSimulator.h>
12#include <rpg/system/System.h>
13#include <rpg/solvers/Mixture.h>
14#include <rpg/field/Domain.h>
15#include <rpg/field/WFields.h>
17#include <pscf/cuda/VecOp.h>
18#include <pscf/cuda/CudaVecRandom.h>
20#include <rp/fts/montecarlo/RealMove.tpp>
37 template class RealMove<1, Rpg::Types<1> >;
38 template class RealMove<2, Rpg::Types<2> >;
39 template class RealMove<3, Rpg::Types<3> >;
Monte Carlo simulator for PS-FTS.
RealMove generates spatially uncorrelated random field changes.
RealMove(McSimulator< D > &simulator)
Constructor.
List of aliases for types used in the Rpg program-level namespace.
Class templates for real-valued periodic fields.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.