13#include <rpg/fts/brownian/BdSimulator.h>
14#include <rpg/system/System.h>
Brownian dynamics simulator.
virtual void outputTimers(std::ostream &out)
Log output timing results.
virtual void readParameters(std::istream &in)
Read required parameters from file.
virtual ~BdStep()
Destructor.
BdStep(BdSimulator< D > &simulator)
Constructor.
System< D > & system()
Get parent System object.
CudaRandom & cudaRandom()
Get Random number generator of parent System.
virtual void clearTimers()
Clear timers.
virtual void output()
Output statistics for this move (at the end of simulation)
BdSimulator< D > & simulator()
Get parent BdSimulator object.
virtual void setup()
Setup before the beginning of each simulation run.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.