1#ifndef RPG_MC_MOVE_FACTORY_TPP 
    2#define RPG_MC_MOVE_FACTORY_TPP 
    4#include "McMoveFactory.h"   
    5#include <rpg/fts/montecarlo/McSimulator.h> 
    9#include "ForceBiasMove.h" 
   21    : simulatorPtr_(&simulator)
 
 
   38      if (className == 
"RealMove") {
 
   40      } 
else if (className == 
"ForceBiasMove") {
 
 
ForceBiasMove attempts a Brownian dynamics move.
McMove< D > * factory(const std::string &className) const
Method to create any McMove supplied with PSCF.
McMoveFactory(McSimulator< D > &simulator)
Constructor.
McMove is an abstract base class for Monte Carlo moves.
Monte-Carlo simulation coordinator.
RealMove is a Monte Carlo move in real space.
McMove< D > * trySubfactories(const std::string &className) const
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.