1#ifndef RPG_FIELD_STATE_TPP
2#define RPG_FIELD_STATE_TPP
11#include "FieldState.h"
13#include <rpg/System.h>
14#include <prdc/cuda/FFT.h>
15#include <prdc/crystal/Basis.h>
16#include <pscf/mesh/Mesh.h>
17#include <util/misc/FileMaster.h>
33 template <
int D,
class FT>
43 template <
int D,
class FT>
53 template <
int D,
class FT>
60 template <
int D,
class FT>
FieldState()
Default constructor.
System< D > & system()
Get associated System by reference.
void setSystem(System< D > &system)
Set association with System, after default construction.
Main class for calculations that represent one system.
#define UTIL_CHECK(condition)
Assertion macro suitable for serial or parallel production code.
Periodic fields and crystallography.
PSCF package top-level namespace.
Utility classes for scientific computation.