8#include "AmCompressor.h"
9#include <rpg/system/System.h>
10#include <rpg/solvers/Mixture.h>
11#include <rpg/field/Domain.h>
12#include <rpg/field/CFields.h>
13#include <rpg/field/WFields.h>
15#include <prdc/cuda/RField.h>
16#include <pscf/cuda/VecOp.h>
17#include <pscf/cuda/Reduce.h>
19#include <rp/fts/compressor/AmCompressor.tpp>
39 class AmCompressor<1, Rpg::Types<1>, DeviceArray<cudaReal> >;
41 class AmCompressor<2, Rpg::Types<2>, DeviceArray<cudaReal> >;
43 class AmCompressor<3, Rpg::Types<3>, DeviceArray<cudaReal> >;
Dynamic array on the GPU device with aligned data.
Anderson mixing compressor.
AmCompressor(System< D > &system)
Constructor.
Main class, representing a complete physical system.
List of aliases for types used in the Rpg program-level namespace.
Class templates for real-valued periodic fields.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.
cufftDoubleReal cudaReal
Real number type used in CPU code that uses FFTW.