8#include "BasisFieldState.h"
10#include <rpg/system/System.h>
11#include <rpg/solvers/Mixture.h>
12#include <rpg/field/Domain.h>
13#include <rpg/field/FieldIo.h>
14#include <rpg/field/WFields.h>
15#include <rpg/field/CFields.h>
17#include <rp/scft/sweep/BasisFieldState.tpp>
44 template class BasisFieldState< 1, Rpg::Types<1> >;
45 template class BasisFieldState< 2, Rpg::Types<2> >;
46 template class BasisFieldState< 3, Rpg::Types<3> >;
typename Types< D >::System & system()
FieldState for fields in symmetry-adapted basis format.
BasisFieldState()
Default constructor.
Main class, representing a complete physical system.
List of aliases for types used in the Rpg program-level namespace.
Periodic fields and crystallography.
Class templates for real-valued periodic fields.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.