PSCF v1.4.0
BasisFieldState.cu
1/*
2* PSCF - Polymer Self-Consistent Field
3*
4* Copyright 2015 - 2025, The Regents of the University of Minnesota
5* Distributed under the terms of the GNU General Public License.
6*/
7
8#include "BasisFieldState.h"
9
10#include <rpg/system/System.h>
11#include <rpg/solvers/Mixture.h>
12#include <rpg/field/Domain.h>
13#include <rpg/field/FieldIo.h>
14#include <rpg/field/WFields.h>
15#include <rpg/field/CFields.h>
16
17#include <rp/scft/sweep/BasisFieldState.tpp>
18
19namespace Pscf {
20namespace Rpg {
21
22 using namespace Util;
23 using namespace Prdc;
24
25 // Default constructor.
26 template <int D>
30
31 // Constructor - creates association with parent system.
32 template <int D>
36
37
38} // namespace Rpg
39} // namespace Pscf
40
41// Explicit instantiation definitions
42namespace Pscf {
43 namespace Rp {
44 template class BasisFieldState< 1, Rpg::Types<1> >;
45 template class BasisFieldState< 2, Rpg::Types<2> >;
46 template class BasisFieldState< 3, Rpg::Types<3> >;
47 }
48 namespace Rpg {
49 template class BasisFieldState<1>;
50 template class BasisFieldState<2>;
51 template class BasisFieldState<3>;
52 }
53}
typename Types< D >::System & system()
FieldState for fields in symmetry-adapted basis format.
BasisFieldState()
Default constructor.
Main class, representing a complete physical system.
List of aliases for types used in the Rpg program-level namespace.
Periodic fields and crystallography.
Definition complex.cpp:11
Class templates for real-valued periodic fields.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.