8#include <rpg/fts/montecarlo/McMoveManager.h>
9#include <rpg/fts/montecarlo/McMoveFactory.h>
10#include <rpg/fts/montecarlo/McSimulator.h>
11#include <util/random/Random.h>
14#include <rp/fts/montecarlo/McMoveManager.tpp>
32 template class McMoveManager<1, Rpg::Types<1> >;
33 template class McMoveManager<2, Rpg::Types<2> >;
34 template class McMoveManager<3, Rpg::Types<3> >;
Manager for a set of McMove objects.
McMoveManager(McSimulator< D > &simulator, System< D > &system)
Constructor.
Monte Carlo simulator for PS-FTS.
Main class, representing a complete physical system.
List of aliases for types used in the Rpg program-level namespace.
File containing preprocessor macros for error handling.
Class templates for real-valued periodic fields.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.