1#ifndef RPG_ENVIRONMENT_FACTORY_H
2#define RPG_ENVIRONMENT_FACTORY_H
11#include <prdc/environment/Environment.h>
12#include <util/param/Factory.h>
18 template <
int D>
class System;
Base class mask and external field generator for variable-cell SCFT.
Factory for subclasses of Environment.
Environment * factory(const std::string &className) const
Method to create any Environment supplied with PSCF.
EnvironmentFactory(System< D > &system)
Constructor.
Main class, representing a complete physical system.
Environment * trySubfactories(const std::string &className) const
Environment * readObjectOptional(std::istream &in, ParamComposite &parent, std::string &className, bool &isEnd)
Periodic fields and crystallography.
SCFT and PS-FTS with real periodic fields (GPU)
PSCF package top-level namespace.