1 #ifndef UTIL_POINT_SYMMETRY_H     2 #define UTIL_POINT_SYMMETRY_H     4 #include <util/space/Dimension.h>     5 #include <util/containers/FMatrix.h>    60       int  R(
int i, 
int j) 
const;
    84       static bool hasIdentity_;
    87       static void makeIdentity();
   165    {  
return !(A == B); }
   184       if (!hasIdentity_) makeIdentity();
 friend bool operator!=(const PointSymmetry &A, const PointSymmetry &B)
Are two PointSymmetry objects not equivalent? 
PointSymmetry & operator=(const PointSymmetry &other)
Assignment operator. 
friend PointSymmetry operator*(const PointSymmetry &A, const PointSymmetry &B)
Return the product A*B of two symmetry objects. 
FMatrix< int, Dimension, Dimension > Matrix
Typedef for internal matrix. 
static const PointSymmetry & identity()
Return the identity element. 
PointSymmetry inverse() const 
Return the inverse of this symmetry element. 
Utility classes for scientific computation. 
int & R(int i, int j)
Return an element of the matrix by reference. 
PointSymmetry()
Default constructor. 
friend std::ostream & operator<<(std::ostream &out, const PointSymmetry &A)
Output stream inserter for a PointSymmetry. 
An IntVector is an integer Cartesian vector. 
friend bool operator==(const PointSymmetry &A, const PointSymmetry &B)
Are two PointSymmetry objects equivalent? 
A PointSymmetry represents a crystallographic point group symmetry.